Welcome to the Spiffy 360 Theme Depository where you can find dashboard and application themes for the Xbox 360, Playstation 3, Nintendo Wii and Nintendo Wii U. You can create and add your own wii themes to the site for others to download or simply browse what others have created and download them. Once registered and logged in to your account, you will have a new menu item called admin where you can view your private messages, add wii themes, manage wii themes and edit your profile. When you log in to the Xbox site, you will also have the ability to unlock website achievements to view special videos, forum arcade and more.
After you register on this website, you will also have access to post in the forum, participate in voting for wii themes, take the polls, view adult themes, and access the Wii Themes Site, PS3 Themes Site and Xbox Themes Site. After you are logged in, ads will show up much less then a visitor would see.
There are a total of 691 wii themes and 32,020 users on the site.
Nintendomax Wii Dev Compétition 2011
The Nintendomax Wii Dev Competition 2011 is underway and homebrew developers have released some fantastic submissions this year. Here is a rundown of them so far...
ThatOtherPerson has released a 3D homebrew game that reminds me of an old Atari ST game called Faceball or MidiMaze.
Here is an update to Cherophobe.
I’ve added a tile screen.
There is now a home menu pause screen.
The cursor is now a nice Wii style pointing hand.
Now when you hold down the A button you wont turn.
When you shoot the shots now go in the direction that the cursor is pointing in instead of simply going in the direction of the camera.
I tweaked a lot of number (you turn faster, enemies move faster, they do more damage, there are fewer health pickups, etc)
I’ve also added background music.
The music used in this game is Melancoly by Grace Valhalla.
Like its DS version I don’t intend to be releasing any more updates for it before the end of the competition unless someone finds a significant bug that needs fixing. I’m planning to spend the remaining days trying to finish Hero City.
The prolific ThatOtherDev has released a Wii homebrew game called Hero City.
Oh procrastination, why must you constantly slow my progress?
I started making this game ages ago but I haven’t been working on it as much as I could have. I haven’t really been doing much of anything lately. But with less then two weeks remaining before the Nintendomax Wii Dev Compo 2011 deadline I’ve begun working on it again. Its not yet really a game but I’m still hopeful that I will be able to finish it in time.
In Hero City you play as a superhero and fly around fighting monsters.
Use the nunchuck analog stick to move.
Use the wiimote pointer to turn.
Use the A button to jump, fly and run.
I’ll probably be changing the controls later and moving flying/running to their own button or buttons. There is a lot that will be changed as the game becomes more complete.
It’s finally here! After months of being sidetracked I’ve completed version 0.7 which turning into a total code rewrite of WiiRadio. Not to bore everyone with the techie geek talk I’ll just list all the new features and slap in a video I threw together. It’s hard to point at the Wii while watching the video on a laptop. I guess I need to invest in some video splitter cables
So…..here are all the goodies!!!
Stream searching is now working again
Basic local playback (SD/USB) of mp3 files ** Currently only FAT partitions
BrawlStats is a Wii application that will have to be run after a Super Smash Bros. Brawl session. It will store automatically on your SD your results and then you will be able to navigate freely through a clean GUI that will show you a lot of information that Brawl doesn't store (or doesn't show). It also gives different trophies to players that achieve certain records.
warns user if a session was not created correctly (due to a corrupted SD card, for example)
tueidj has released a Wii port of the classic FPS game Descent.
Descent was originally released by Parallax Software in 1995. It was the first game featuring a full 3D environment (before Quake) as well as gameplay that allowed six degrees of freedom and multiplayer networking that allowed players to join and leave at any time.
The resource files from a registered copy of Descent (updated to v1.5) are required. The required files are called DESCENT.PIG and DESCENT.HOG and must be placed in the /apps/descent/ directory. The resource files from the shareware version or the "Destination Saturn" release are not suitable. The game will perform checksum verification at startup to make sure they are correct. If you purchase "The Descent 1 and 2 Collection" from Good Old Games you can be sure the files will be correct (and you get Descent2 as well, which may come in useful at a later time...).
Mighty Channels is a channel loader for Wii that uses Waninkoko's cIOS NAND emulator. It loads your SD card or USB device like if it was your Wii's NAND, so you can play your purchased Wii Shop Channel titles from your SD card or your USB HDD! It's completely based on Triforce.
Mighty Channels is the successor of Triiforce mrc. The GUI was rewritten from scratch and now it looks better than ever.
Remember: this is only a beta. Most features could be broken.
* New minimalist GUI with images
* Sort games as you want with B button
* Sort games by system with 2 button
* Configure games with 1 button
* Downloads channel images automatically from wiitdb.com
* It includes simple but useful NAND management functions
* Custom skin support
* Creates savegames for games that need them (Bit Trip series)
* Sets Apploader by default for games that need them (ArtStyle series and others)
* Requires Waninkoko cIOS rev21 or rev21 d2x (recommended)